Malice
(Intermediate God)
GENDER:
Female
DESCRIPTION:
Malice is nothing like her sister Shana. She is very vocal, always speaking her mind. She doesn't care for tradition or customs, and tends to be a lot wilder and a lot less shy. However, the two somehow compliment each other, with Malice making up for all of Shana's weak points, and vice versa. The two are absolutely inseparable, and one is never seen without the other. They watch over and protect each other, and you cannot anger one without angering the other.
STATISTICS:
AL Chaotic neutral; Wal Any chaotic; AoC chaos; SY An hourglass shape with a concave top and bottom.
MALICE'S AVATARS (CLERIC, 22nd LEVEL)
Though they are identical twins, Malice's avatars look nothing like Shana's. They have unkempt black hair and hazel eyes, and dress as peasants or farmers. Malice tends to be charming, but easily excited and a bit ditzy. She is particularly fond of sarcasm.
Str 16 |
Dex 18 |
Con 16 |
Int 23 |
Wis 24 |
Cha 17 |
MV 12 |
SZ 5'10'' |
MR 25% |
AC -5 |
HD 16 |
HP 110 |
# AT 1 |
THAC0 5 |
Dmg. 1D6 |
Special Abilities:
Presence: Malice negates all Charm- and Sleep-based spells within 100'.
Mimic: Malice can use this ability only during one of her rare battles on Karion. Instead of using a normal attack or spell, she can duplicate the last attack of any being within 100'. The mimicked attack has the exact same effects, including identical damage (if applicable). Though the attack is magical, a savings throw is only allowed if the original attack had one (i.e., a mimicked Fireball has a savings throw, but a mimicked sword blow does not).
DUTIES OF THE PRIESTHOOD:
The priests of Malice are an unpredictable group. Their chaotic natures make them dangerous at times, but on the whole they are harmless.
Requirements: AB Standard; PAL Any chaotic; WPN Any; AR Any; SP All, Animal*, Astral, Chaos, Charm, Combat, Divination, Elemental*, Guardian, Healing, Numbers*, Protection, Thought, Wards; PW +2 to save vs. Charm-based spells, and opponents suffer a -2 to save vs. spells of the sphere of Chaos; TU Turn Undead or Control Undead (50-50 chance for either, roll for each use).
Holy Days: None.